Role: Product Designer
Duration: Oct 2020-Nov 2020
Type: iOS Mobile
Tools: Figma, Expo, Principle
Collaborators: Melanie Cho (Product Designer), Darwin Feveck (Engineer) and Kevin Blake-Thomas (Product Manager)
Overview
TravelMeetEat started a design update on the sign-in and sign-up experience with the vision of creating a better user-friendly flow. This project was to identify the problems and find solutions for the best onboarding experience for our users.
Background
TravelMeetEat is a friend-find app for travel foodies to connect and share their food and travel experiences. Learn more about TravelMeetEat.
I joined TravelMeetEat as their first designer in a team with two engineers and one product manager. I am responsible for leading all of the UX and UI designs. The first task I was given was to help build a better sign-in and sign-up experience for our users.
Original Design
The original sign-in and sign-up designs were outdated and overwhelming. We wanted to simplify and modernize the experience for our fellow foodies by making it more attractive and pleasing to the eye.
Observation
Some of the problems observed were:
the background was too busy and cluttered
the font sizes and spacings were inconsistent
the call to action (CTA) was either not visible or too low
the icons being used was confusing
Some of the potential solutions were:
changing the background to a solid color and a different picture
being consistent with the font size and spacings
making the CTA more clickable
finding icons that are familiar for users
Wireframes
We used the traditional method of pen and paper to wireframe our basic flow for this project. We wanted to include as many possibilities as we can to completely understand our user needs and plan out the best experience.
Low Fidelity Design
We started this redesign process on Figma by trying out different layouts to understand what worked best for TravelMeetEat. It helped us decide whether we wanted to revise the current onboarding process or to completely change the design.
Initial Design
After sketching the wireframes, we moved on to starting the Initial Designs for a more polished flow.
Team Feedback
In this phase, we looked over and discussed the designs for each screen to choose the best experience for our users.
Some of the feedbacks were:
change the initial login screen
the initial look gives a modern, less busy and more focus on the CTA’s
the logo needs to be a little bigger
Baloo is a fun and casual
Lato looks cleaner and better for this experience
what is the right copy for the Facebook, Google and Apple CTA’s?
looks good
After reviewing and discussing the new designs as a team, we agreed that using the Baloo font for the onboarding screen and Lato font for the other screen was how we wanted it to look.
High Fidelity Design
After the feedback session, we worked on making the edits that were needed and finalizing the designs to show the team.
Visual QA
After the engineers finished implementing all the new designs into our TravelMeetEat app. We walked through the new design experiences using a platform called Expo. We pointed out some of the mistakes in the spacing and wording that we previously missed. Once those edits were made, we were ready to launch version 2 of TravelMeetEat’s app.
Final Prototye
Takeaways
TravelMeetEat’s account update was our first project as a team which allowed us to learn more about everyone’s working method. It was a challenge in a challenge, but we were able to overcome it and successfully finish this project. This project is one of many other projects to come to help mature our product at TravelMeetEat.
Some of the next steps for TravelMeetEat are:
Look over the account update and find any edits needed
Creating a better messaging experience
Working on the onboarding experience for business accounts
Updating the cutting board (newsfeed) experience